How to hide Godot’s UID files in Rider
You can now write GDScript in Rider with this plugin. Rider even collapses the .tscn
under the .gd
files of the same name, which is really neat. But the ugly .uid
files still stick around.
Here’s how to hide them:
- In File System tool window, hover its header. Icons will appear.
- Click the three dots icon, then go into Appearance and then File Nesting
This will bring out a small dialog window. Here you can specify parent-child file suffixes. Children will appear collapsed under the parent file in the project tree.
There should already be a .gd
entry with .tscn
. You can hit the plus icon anyway and enter .gd
as parent file suffix and .gd.uid
as child file suffix.
Or you can find the .gd
item, type in a semicolon and add the .gd.uid
after that.
The .gd.uid
files are now out of the way!
Note
I also configured similar rules for assets, like .glb
and .glb.import
. Rider already collapses *.import
files with SVGs and PNGs. No idea why it didn’t pick up on 3D models!